Recently one of my classmates and I
competed in a Super Smash Brothers 64 tournament. Needless to say we both had
our butts handed to us by the likes of Jigglypuff and Pikachu. Despite our
downfall at the hands of the poke-pals, my friend and I enjoyed watching the
final matches of this tournament and we realized just how many people enjoy old
video games like that. It is people like this who made me want to do this blog.
For those people out there who relinquish Halo and Call of Duty for Super Mario
64 and Star Fox 64, you know the classics. It is for this reason this blog is
so important to me.
Battle Dynamics(out
of 10):
The nature
of this game does not allow me to use my typical categories for my review.
Super Smash Brothers 64 is a multiplayer side scrolling simultaneous battle
game. Pretty much everybody for themselves fighting on strange levels. The
Dynamics of the battles represents the move pool for the characters, the depth
of the moves themselves, and the possibility for large amazing combos. This
game gets a 8 out of 10 for Battle Dynamics.
Multiplayer
custom possibilities(out of 10):
This
represents how much slack you are given when trying to customize your
multiplayer gameplay. This game allows you to choose which items appear during the
match, the type of game style, and even allows you to add handicaps onto your
players. You can also change your characters uniform color before the beginning
of the match. This game gets a 10 out of 10 for Multiplayer Custom
Possibilities.
Unlockables
(out of 10):
This is how
many Unlockables are in the game to be unlocked. This game does not have that
many Unlockables but the interesting way they introduce them into the game are
unique. Instead of just unlocking a new character, you first have to beat them
in a multiplayer match, if you do then you can use them, if you do not then you
have to wait until you play another multiplayer match to fight them again. This
game only has 5 Unlockables however. 4 characters, Captain Falcon, Ness, Luigi,
and Jigglypuff, add these to the original characters, Link, Donkey Kong, Mario,
Kirby, Samus, Yoshi, and Fox, and you get a grand total of 12 characters. The
last unlock is a secret level which added to the previous 8 makes 9. Despite
the scarcity of the Unlockables I find them very difficult to unlock and for
that I give this game an 8 out of 10 for Unlockables.
Design
uniqueness and uniqueness of game concept ( out of 20):
This
represents the creativeness and uniqueness of this game’s concepts. The premise
behind this game itself is an amazing idea that we have all thought about
before. All of our favorite video game characters pitted against each other to
find out who is the best. The creativeness of the levels and the characters
along with their attacks creates a stunningly addictive game that you cannot
get enough of. For all of this I give Super Smash Brothers 64 an 18 out of 20
for Design Uniqueness and uniqueness of game concepts.
Storyline
battles (out of 5):
Games like
this do not usually have extensive storylines. Maybe a few hours of gameplay
but all in all not a lot. Their main wow factor is their multiplayer aspect so
their designers do not focus on the main storyline. This game’s story line
focuses on your character fighting through a fight against every character in
the game and the final boss battle is against a giant floating glove that has
some decent attacks. This game does now have a lot of depth to the storyline
but it is interesting nonetheless. I give this game a 3 out of 5 for story line
battles.
The
Breakdown:
8 10
10 10
8 10
18 20
3 5
47 55
This game
gets an amazing 47 out of 55!! This is a must get game for the Nintendo 64, if
you do not have this game I feel sorry for you.